Tuesday night, I was contacted by the video game company I used to work for. If I don't want my old job back doing developer relations, they asked, would I like to come back as an engineer for game development and possibly design again.
It's tempting. Financially, I know the games industry doesn't pay as well...I'd take a significant pay-cut. And it's testosterone-soaked and irritating sometimes, and all kinds of other things. But...I /do/ kind of miss that world. I still keep in touch with the developers I worked with - or sometimes against, in those game world rivalries - and there's a little part of me that misses that level of creativity. Heck, I miss sitting down with Samantha and Sonya once a week for lunch and completely dismantling and psychoanalyzing that week's episode of Buffy the Vampire Slayer.
On the other hand, I don't miss the periodic 80-hour work-weeks to made a gold shipping deadline, or a publisher milestone. I don't miss the constantly cancelled holiday bonuses when the publisher ate our royalties with the excuse 'sorry, losses due to piracy'.